Tuesday, 6 December 2016

Sub Surface Scattering Studies

Some studies involving subsurface scattering. One has some extra detail on the glass, just experimenting with how this affects refraction. I am planning to upload a more complete piece after my sub surface findings, it's such a cool and interesting subject.

Sunday, 23 October 2016

Connemara Photo Trip

I haven't posted on here in along time. Connemara is a place I have wanted to visit for a while and eventually got around to doing so. Here's the best of the pictures I took while on a trip up there in mid July, I only got around to sorting these now. It was one of the nicest places I've been to, a dream for anyone who loves photographing landscapes. It's just so beautiful, wild and isolated. Such a contrast to Dublin! I definitely plan on visiting again in the near future. I was lucky with the weather I got, there was a nice mix of cloud and clear sky which allowed the sun to have a nice dappled effect over the landscape in some photos. This is especially visible on the Twelve Bens mountain range which dominate the Connemara landscape.

Tuesday, 24 November 2015

Monday, 4 May 2015

Corona Displacement R&D

I recently got a new PC and tested it out by doing these displaced terrains. Rendered using Corona and some post work done in Nuke. Corona Scatter used in two images.

Sunday, 1 February 2015

FumeFx explosions R&D

These are from my Vimeo page, I forgot to post on here. I just wanted to share these few tests I did. The explosions are particle driven and use colour caching in FumeFx to get different colours mixing in the grid. There's a few artifacts like the smoke hitting the top of the grid, but they're just R&D. The last one is done using a simple source combined with an effector resulting in the smoke getting coloured pink by velocity.

FumeFx R&D from Paul Sheehy on Vimeo.

Monday, 13 October 2014

Lighting TD Showreel 2014

This is my Lighting TD Showreel containing work from Doc McStuffins, The Octonauts, Granny O'Grimm, commercials and some personal work also.

Paul Sheehy Lighting TD Showreel 2014 from Paul Sheehy on Vimeo.

Monday, 25 August 2014

Corona Renderer

I did these a few weeks ago, just two simple scenes to try out the Corona Renderer for 3ds Max. Lovely to work with and quite quick too. The dof is in done in camera, I was surprised how fast it was.